Cellular Automation

November 21st, 2009

Was bored, so I made this. It’s just simple 2D cellular automation.

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The default settings match those of “Conway’s Game of Life”. [link]

Instructions:

  • The seed determines which cells start off alive.
  • Min. Neighbours is the minimum number of live neighbours each live cells can have to continue living.
  • Max. Neighbours is the maximum number of live neighbours each live cells can have to continue living.
  • “Resurrection Range” is the range of the number of neighbours each dead cell needs to come back to life.
  • Birth survival chance is simply the probability that each cell has at initiation of being alive. (1 in X chance).

Click restart to apply the settings.

If nothing is happening change the seed and click restart until something starts happening.

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3 Responses to “Cellular Automation”

  1. Lenora Heany Says:

    This makes me want to study more about this topic. Thanks for the post.

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